Noctids eBook
A Gothic Game of Trust and Deception
Keep your enemies close. Your friends, closer still.
Noctids is a social deduction game of paranoia, persuasion, and survival. By day, the villagers gather to debate, accuse, and vote. By night, the hidden noctids — werewolves, vampires, demons, and worse — strike from the shadows.
No one can be trusted. Even those returned from the grave may not be what they once were.
What makes Noctids different?
Gothic atmosphere — a dark, story-driven experience that blends roleplay with deduction.
Role variety — from Priests and Witch Doctors to Hunters and Watchmen, every character changes the flow of play.
Resurrection & corruption — the dead do not always rest easy.
GM-guided drama — one player takes the role of narrator, shaping the pace, tension, and reveals.
Replayability — multiple noctid types and scenarios keep every session unpredictable.
Play at the Table
Players: 6–20 or more
Time: 60–90 minutes or 1-2 weeks, its up to you
Style: Dark social deduction with roleplay elements
If you’ve played Werewolf or Mafia and wanted something richer, more dramatic, and steeped in gothic dread — Noctids is the game you’ve been waiting for.
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